<aside> 📌 Litepaper

What is BitmapWar?

Detailed video demo

https://twitter.com/Bitzarrd/status/1742484815243599929

</aside>


Overall Game Flow

Untitled

  1. Connect Wallet / Register Account

    1. Wallet needs to use Unisat/OKX, after the player connects the wallet, the system will automatically create an account for the player, which stores the player's earnings in the game.
    2. After the wallet is connected, a new function panel will be displayed on the right side of the screen.

    https://prod-files-secure.s3.us-west-2.amazonaws.com/31cddf86-b46d-49a0-852c-d4bf2c95acde/45b9737d-fbfd-4763-92dc-da3a3f9bc2dd/Untitled.png

  2. Buy Soldiers

    1. Click the + next to Soldier to bring up the interface for buying soldiers, which can only be purchased with BTC.

      https://prod-files-secure.s3.us-west-2.amazonaws.com/31cddf86-b46d-49a0-852c-d4bf2c95acde/09aca44d-2f96-49a0-b8be-a7caf9418013/Untitled.png

    2. Once a soldier is bought, it cannot be sold and can only be consumed in the game to gain in-game earnings.

    3. All BTC spent by players when buying will be put into a prize pool.

    https://prod-files-secure.s3.us-west-2.amazonaws.com/31cddf86-b46d-49a0-852c-d4bf2c95acde/a3147dfc-fe99-432e-9fa4-e65c1d2b2aac/Untitled.png

  3. Choose a Faction

    1. There are four factions in the game: red, blue, purple, yellow.
    2. Players can choose their faction freely, and multiple players can join the same faction.
    3. The winner of the game is settled by faction.

    https://prod-files-secure.s3.us-west-2.amazonaws.com/31cddf86-b46d-49a0-852c-d4bf2c95acde/f834c3ac-51dc-4d31-bafb-7bcf06fc5527/Untitled.png

  4. Choose your Bitmap, then place your soldiers

    1. Each piece of land in the game corresponds to a Bitmap.
    2. After the player connects the wallet, the system will read the Bitmap data held in the player's wallet, and each player can only place soldiers on the Bitmap they own.
    3. Choose the number of soldiers you want to place, once placed, it cannot be withdrawn.

    https://prod-files-secure.s3.us-west-2.amazonaws.com/31cddf86-b46d-49a0-852c-d4bf2c95acde/a79d7ec4-ed10-46cc-a103-f8fb2b538d4d/Untitled.png

    https://prod-files-secure.s3.us-west-2.amazonaws.com/31cddf86-b46d-49a0-852c-d4bf2c95acde/3eb03f4e-b927-4f3e-a107-6cd883757f96/Untitled.png

  5. Start the game

    1. The game is turn-based, with each turn lasting a fixed duration (the duration of each official game round will be adjusted according to actual situations). There will be an interval between each turn to prepare for the next round. During this interval, players can start deploying soldiers.
    2. After the game starts, the previously placed soldiers will automatically expand on the map in a counterclockwise direction.
    3. After the game starts, players can continue to place soldiers on the map according to the actual situation.

    https://prod-files-secure.s3.us-west-2.amazonaws.com/31cddf86-b46d-49a0-852c-d4bf2c95acde/342b0f4d-f451-46fc-b0c5-543913ca274a/Untitled.png

  6. Factions that meet start fighting, increasing or decreasing the number of territories

    1. When two factions meet on the map, it means the start of a battle.
    2. An example to explain the game's battle logic
      1. For example, the blue faction with 10 soldiers encounters the purple faction with 20 soldiers. The faction with more soldiers will win, the losing faction's soldier count becomes zero, and the winning faction's soldier count will be deducted by the number of soldiers from the losing faction.
      2. The result in the game is: the blue faction's soldier count is reduced to zero, while the purple faction's soldier count is deducted by the number of soldiers from the opponent's faction, reduced to 10, then the purple faction continues to expand on the Bitmap until the next encounter happens.
    3. The current territory count, soldier count, and loss count of each faction can be viewed in this panel.

    https://prod-files-secure.s3.us-west-2.amazonaws.com/31cddf86-b46d-49a0-852c-d4bf2c95acde/6a050e09-28bd-4237-94bb-8d22862b11be/Untitled.png

  7. Game Settlement

    1. When the countdown for each round ends, the game ends.
    2. After the game ends, the winners and losers will be determined by the number of territories each faction has. The three factions with the most territories will win.
  8. Distribute rewards

    1. Within the winning faction, the reward will be given to specific players according to the rules established by each faction, the specific rules can be found here.

    2. Special reward Jackpot: 10% of the total pool will go into the Jackpot, if after each round, the territory count of the winning faction is a prime number (probability is less than 7%), the Jackpot will be awarded, otherwise, there will be no Jackpot for that round. This design is beneficial for the accumulation of funds in the Jackpot, the specific rules can be found here.

    3. The distribution process is as shown in the diagram.

      https://prod-files-secure.s3.us-west-2.amazonaws.com/31cddf86-b46d-49a0-852c-d4bf2c95acde/bbbc3a64-d738-45c4-946f-4db1bb1cb3fd/Untitled.png

    4. Click here to withdraw the earnings from the game.

      https://prod-files-secure.s3.us-west-2.amazonaws.com/31cddf86-b46d-49a0-852c-d4bf2c95acde/68c0a7be-8d5f-4d02-b256-f8b6c30fac9f/Untitled.png

  9. Wait for the next round to start.